GachaBuilds
Valerian
Etheria: Restart

Valerian build

Equipment options · Main stats · Team examples

Your build plan

For Valerian, compare Gigabyte while keeping the recommended HP% · HP% · HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Gigabyte
Gigabyte
Artisan
Artisan

PVP Shells

Moon Bunny
Moon Bunny
Gigabyte
Gigabyte

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1HP%Generic Stats:
Main Stat 2HP%Generic Stats:
Main Stat 3HP%Generic Stats:
Slot 1HP% > HPGeneric Shell Passives:
Slot 2Shield %Generic Shell Passives:
Slot 3Synergy > Damage ReductionGeneric Shell Passives:
Slot 1HP%PVP Shell Passives:
Slot 2Shielding%PVP Shell Passives:
Slot 3Dauntless/InsightPVP Shell Passives:
Substats

HP%, HP

Character information

SRConstantFantasy ClubEternal Slumber

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Profound Dream

Ability type / unlock: Cooldown: 0 Tags: Single DMG, Slumber

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage240% Slumber · Damage
Parameter40% Slumber · Damage
Parameter1 Slumber · Damage
Parameter60% Slumber · Damage

Bubble

Ability type / unlock: Cooldown: 3 Tags: Invincibility, Heal Over Time

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1all allies · Invincibility · Heal Over Time · Heal
Heal1all allies · Invincibility · Heal Over Time · Heal
Parameter50%if · per · Heal Over Time · Heal · HP
turn1if · per · Heal Over Time · Heal · HP

Deep Sleep

Ability type / unlock: Cooldown: 5 Tags: Health EQU, Buff, ATK+, DEF+, SPD+, CRIT Rate+

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2self · all allies · while · per · Hazy Dream · HP

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Shield8%Shield

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES12%Effect RES

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 17665 12332 + 5333
DEF 975 750 + 225
ATK 1122 815 + 307
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Gigabyte

Slot 1 : Timeweave [ 12 / 12 ]

Shell matrix · Gigabyte

Slot 2 : Wellspring [ 8 / 12 ] > Strive [ 8 / 8 ]

Shell matrix · Gigabyte

Slot 3 : Etherplague [ 6 / 6 ]

Shell matrix · Artisan

Slot 1 : Timeweave [ 12 / 12 ] > Unbreakable [ 12 / 12 ]

Shell matrix · Artisan

Slot 2 : Unbreakable [ 8 / 12 ]

Shell matrix · Artisan

Slot 3 : Etherplague [ 6 / 6 ] > Colossguard [ 6 / 6 ]

Shell matrix · Moon Bunny

Slot 1 : Wellspring [ 12 / 12 ]

Shell matrix · Moon Bunny

Slot 2 : Cure [ 8 / 8 ]

Shell matrix · Moon Bunny

Slot 3 : Evolguard [ 6 / 6 ]

Shell matrix · Gigabyte

Slot 1 : Wellspring [ 12 / 12 ]

Shell matrix · Gigabyte

Slot 2 : Cure [ 8 / 8 ]

Shell matrix · Gigabyte

Slot 3 : Evolguard [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

More characters