Combat fundamentals
Plan turn order together with Shell and matrix choices. A PVE boss and an opposing PVP squad expose different weaknesses; tune control, survival and damage for the selected mode.
Your first objective
Understand what makes your team’s damage happen. A multiplier is only one part of a skill: its target, resource cost, triggering state and level can determine whether the effect is available at the right moment. Read a skill’s conditions before treating every number in its parameter table as a simultaneous bonus.
A practical sequence
Choose one repeatable encounter. Track the opening actions, the support effects active before the damage window, and the resources left afterward. Repeat the same sequence with one change. Compare completion, survival and the next cycle’s readiness, rather than one unusually large hit. Use the game-specific system note and linked examples below to decide which resource or trigger to watch.
Before spending resources
Separate base character stats from equipment bonuses and conditional combat effects. A level change, passive unlock or variant may alter the comparison. Match the source level to your actual character and check whether the target is a single enemy, adjacent enemies or a group. When a numerical table omits a full trigger explanation, confirm that trigger in the current in-game skill text.
Verified examples
- Lionheart · Cooldown: - Tags: Single DMG, Turn Meter+, DEF ↓
- Lion's Roar · Cooldown: 3 Tags: Buff, Extra Turn, Shield
- Lion's Wrath · Cooldown: 3 Tags: Single DMG, Buff Steal, Steal Turn Meter
Lionheart · Displayed version
- hit: 2 · DEF ↓ · Damage · DEF
- Damage: 120% · DEF ↓ · Damage · DEF
- Parameter: 60% · DEF ↓ · Damage · DEF
- Shield Bash · Cooldown: 0 Tags: Single DMG
- Indomitable Will · Cooldown: 0 Tags: PASSIVE, DMG Reduction
- Defensive Stance · Cooldown: 3 Tags: DEF-, AoE
Shield Bash · Displayed version
- Damage: 200% · Damage · Shield · DEF
- DEF: 60% · Damage · Shield · DEF
- Floral Offering · Cooldown: - Tags: Single DMG, Single Heal
- Living Litany · Cooldown: - Tags: AoE Heal, CRIT DMG ↑, Soul Ward
- Divine Benediction · Cooldown: - Tags: AoE Heal, Turn Meter+, Purify
Floral Offering · Displayed version
- Damage: 240% · per · Damage · HP
- Parameter: 2 · per · Damage · HP
- Scaling / HP: 10% · per · Damage · HP

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