For Wriothesley, compare 4pc Disenchantment in Deep Shadow (DiDS) while keeping the recommended ATK% ≥ EM · ATK% ≥ EM · CRIT Rate or CRIT DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Equipment options
31 options
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.
Artifact sets
4pc Disenchantment in Deep Shadow (DiDS)Stellar-Conduct DPS
Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.
SandsATK% ≥ EMStellar-Conduct DPS
GobletATK% ≥ EMStellar-Conduct DPS
CircletCRIT Rate or CRIT DMGStellar-Conduct DPS
SandsATK% or EM (Reverse Melt)Non-Stellar-Conduct DPS
GobletCryo DMG BonusNon-Stellar-Conduct DPS
CircletCRIT DMG or CRIT RateNon-Stellar-Conduct DPS
Investment & configurations
Practice sequence
Default combo First rotation: E N5 2[N5CD] Second rotation onwards: E 3[N5CD] N2
Practice sequence
C1 combo extension
Practice sequence
Combo adaptation
Practice sequence
E 5–6[N3C(J)]
Practice sequence
E 3[N5CD] N3CD
Team examples
A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.
Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.