GachaBuilds
Moze
Honkai: Star Rail

Moze build

Equipment options · Main stats · Team examples

Your build plan

For Moze, compare Worrisome, Blissful while keeping the recommended CRIT Rate >= CRIT DMG · ATK% · Lightning DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

12 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

Worrisome, Blissful
Worrisome, Blissful(S 1 )
Baptism of Pure Thought
Baptism of Pure Thought(S 1 )
Swordplay
Swordplay(S 5 )
Cruising in the Stellar Sea
Cruising in the Stellar Sea(S 5 )

Relic sets

Pioneer Diver of Dead Waters
Pioneer Diver of Dead Waters( 4 -PC)
The Ashblazing Grand Duke
The Ashblazing Grand Duke( 4 -PC)
The Ashblazing Grand Duke
The Ashblazing Grand Duke( 2 -PC)

Best Specialist Relic Sets

Eagle of Twilight Line
Eagle of Twilight Line( 4 -PC)

Planar ornaments

Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves( 2 -PC)
Izumo Gensei and Takama Divine Realm
Izumo Gensei and Takama Divine Realm( 2 -PC)
Inert Salsotto
Inert Salsotto( 2 -PC)

Best Specialist Planetary Sets

Lushaka, the Sunken Seas
Lushaka, the Sunken Seas( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyCRIT Rate >= CRIT DMG
FeetATK%
Planar SphereLightning DMG
Link RopeATK%
Substats

SPD (only if needed for your team) = CRIT RATE >= CRIT DMG > ATK%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Talent > Ultimate > Skill > Basic
Major Traces priority: Nightfeather (A2) > Vengewise (A6) > Daggerhold (A4)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Hurlthorn

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%single target · target enemy · Lightning DMG · DMG · ATK

Fleetwinged Raid

Ability type / unlock: Single Target · Energy gain: 30 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK75%Lightning DMG · DMG · ATK
points9Lightning DMG · DMG · ATK

Dash In, Gash Out

Ability type / unlock: Single Target | 120 energy cost · Energy gain: 5 Break: 30

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK162%single target · target enemy · Lightning DMG · DMG · ATK

Cascading Featherblade

Ability type / unlock: Single Target · Energy gain: 10 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Parameter1after · DMG · ATK · Charge
Scaling / ATK15%DMG · ATK · Charge
point1DMG · ATK · Charge
point3Lightning DMG · DMG · Charge
Parameter1Lightning DMG · DMG · ATK
Scaling / ATK80%Lightning DMG · DMG · ATK
Charge0when · each · Charge

Bated Wings

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
second20after
DMG30%while · if · DMG
turn2while · if · DMG

Nightfeather

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1after
turn1after

Daggerhold

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%when
Parameter30%each · at the start

Vengewise

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%DMG · DMG Taken

Oathkeeper

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy20after · Energy
Energy2each · DMG · Energy

Wrathbearer

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG40%all allies · when · DMG · CRIT DMG

Deathchaser

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Heathprowler

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30%when · DMG
turn2when · DMG

Truthbender

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter+1maximum · up to

Faithbinder

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%DMG

Displayed stats

Level 80

HP 808
ATK 599
DEF 352
Speed 111

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.0

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