Psychubes





Equipment options · Main stats · Team examples
For Bunny Bunny, compare Her Second Life while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 200% | all allies · Stats Down · Neg Status · Control · HP · ATK |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 160% | Reality DMG · DMG |
| Critical DMG | +25% | DMG · Critical Rate · Critical DMG |
| Reality DMG | 240% | Reality DMG · DMG |
| Reality DMG | 400% | Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| Parameter | 1 | Debuff |
| Reality DMG | 250% | Reality DMG · DMG |
| rounds | 2 | Nasty Wound |
| Reality DMG | 400% | Reality DMG · DMG |
| rounds | 3 | Nasty Wound |
| Healing | -50% | Healing |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| rounds | 2 | all enemies · when · Gracious Host |
| time | 1 | all enemies · when · Gracious Host |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| CRIT DMG | +15% | when · DMG · CRIT DMG |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 220% | all allies · HP · ATK |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +30% | DMG · Critical Rate · Critical DMG |
| Critical DMG | +30% | DMG · Critical Rate · Critical DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 220 | Reality DMG · DMG |
| Reality DMG | 280 | Reality DMG · DMG |
| Reality DMG | 450% | Reality DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 240% | all allies · HP · ATK |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 260% | all allies · HP · ATK |
| ATK | Base (Level 1 / Level 30) 236 358 | Insight 1 (Level 1 / Level 40) 394 599 | Insight 2 (Level 1 / Level 50) 635 893 | Insight 3 (Level 1 / Level 60) - - |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1303 1978 | Insight 1 (Level 1 / Level 40) 2181 3315 | Insight 2 (Level 1 / Level 50) 3518 4943 | Insight 3 (Level 1 / Level 60) - - |
| Reality DEF | Base (Level 1 / Level 30) 109 166 | Insight 1 (Level 1 / Level 40) 182 277 | Insight 2 (Level 1 / Level 50) 293 413 | Insight 3 (Level 1 / Level 60) - - |
| Mental DEF | Base (Level 1 / Level 30) 91 139 | Insight 1 (Level 1 / Level 40) 153 232 | Insight 2 (Level 1 / Level 50) 246 346 | Insight 3 (Level 1 / Level 60) - - |
| Critical Technique | Base (Level 1 / Level 30) 250 250 | Insight 1 (Level 1 / Level 40) 283 283 | Insight 2 (Level 1 / Level 50) 316 316 | Insight 3 (Level 1 / Level 60) - - |
| Critical Rate | Base (Level 1 / Level 30) 8.36 % 8.36 % | Insight 1 (Level 1 / Level 40) 9.46 % 9.46 % | Insight 2 (Level 1 / Level 50) 10.56 % 10.56 % | Insight 3 (Level 1 / Level 60) - - |
| Critical DMG | Base (Level 1 / Level 30) 142.5 % 142.5 % | Insight 1 (Level 1 / Level 40) 144.15 % 144.15 % | Insight 2 (Level 1 / Level 50) 145.8 % 145.8 % | Insight 3 (Level 1 / Level 60) - - |
Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AvAkLUQmVC0UJAQkAShRKlA8QDwwQRJCEEQA
Level R10 - Equibalance (Generalized) Code BTwANCA8EDhCOUAmUEJV8QNCBTQlQEUmIkRETGQ
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.