Psychubes





Equipment options · Main stats · Team examples
For Liang Yue, compare Stray Off the Path while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 300% | all enemies · Reality DMG · DMG |
| round | 1 | Immunity · Guardian’s Resolve |
| stacks | 6 | Immunity · Guardian’s Resolve |
| rounds | 2 | Immunity · Guardian’s Resolve |
| rounds | 3 | Qiangliang Complete |
| rounds | 3 | if |
| DMG Taken | -0.8% | each · up to · DMG · DMG Taken |
| times | 30 | each · up to · DMG · DMG Taken |
| Parameter | 3 | before |
| Parameter | +1 | before |
| Parameter | 3 | if |
| round | +1 | if · Specified Selection |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | all allies · Guardian’s Resolve · Reality DMG · DMG |
| round | 1 | all allies · Guardian’s Resolve · Reality DMG · DMG |
| Reality DMG | 300% | all allies · Reality DMG · DMG |
| Reality DMG | +30% | all allies · Guardian’s Resolve · Reality DMG · DMG |
| round | 1 | all allies · Guardian’s Resolve · DMG |
| Reality DMG | 500% | all allies · Reality DMG · DMG |
| Reality DMG | +80% | all allies · Guardian’s Resolve · Reality DMG · DMG |
| DMG Taken | -0.8% | each · up to · DMG · DMG Taken |
| times | 30 | each · up to · DMG · DMG Taken |
| Parameter | 3 | before |
| Parameter | +1 | before |
| Parameter | 3 | if |
| round | +1 | if · Specified Selection |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Buff |
| round | 1 | Guardian's Blessing I |
| round | 1 | Guardian's Blessing II |
| round | 1 | Guardian's Blessing III |
| DMG Taken | +25% | DMG · DMG Taken |
| Parameter | 1 | after · Banish Evil · HP |
| round | 1 | after · Banish Evil |
| Parameter | 2 | after · Banish Evil · HP |
| Parameter | 3 | after · Banish Evil · HP |
| Parameter | 3 | before |
| Parameter | +1 | before |
| Parameter | 3 | if |
| round | +1 | if · Specified Selection |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | after · Arise, Qiangliang! · Justice Talon · Peace Talon |
| Parameter | 1 | after · Justice Talon · Peace Talon |
| Parameter | 0.5 | after · Justice Talon · Peace Talon |
| Parameter | 0.5 | Justice Talon · Peace Talon |
| Parameter | 6 | when · each · Justice Talon · Peace Talon |
| Parameter | 6 | when · each · Justice Talon · Peace Talon · Bane of All Evil |
| Parameter | 1 | all allies · Justice Talon · Peace Talon · Guardian’s Resolve |
| stack | 1 | all allies · Justice Talon · Peace Talon · Guardian’s Resolve |
| rounds | 2 | all allies · Justice Talon · Peace Talon · Guardian’s Resolve |
| stacks | 3 | if · Peace Talon · Swift Resolve · Guardian's Resolve |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +10% | when · Critical Rate |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Moxie | +3 | self · when · Moxie |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | when · per · up to · Nuo Dance |
| rounds | 2 | when · per · up to · Nuo Dance |
| times | 5 | when · per · up to · Nuo Dance |
| DMG Taken | 50% | DMG · DMG Taken |
| DMG | 5% | Banish Evil · Bane of All Evil · Reality DMG · DMG |
| stacks | 8 | maximum · up to |
| ATK | +0.5% | Justice Talon · ATK |
| stack | 1 | before · Peace Talon · Plague |
| Parameter | +2% | Talon |
| Parameter | +5% | if · each · Talon · Swift Resolve |
| DMG Reduction | -2% | DMG · DMG Reduction |
| Reality DMG | 600% | Call of Thunder: #0305 · Reality DMG · DMG |
| stack | 1 | while · if · Arise, Qiangliang! · Banish Evil · Bless Life · Nuo Dance |
| rounds | 2 | if · Banish Evil · Bless Life · Nuo Dance |
| Moxie | 5 | each · at the start · Call of Thunder: #0305 · Moxie |
| round | 1 | all allies · if · Immunity · Guardian’s Resolve · Swift Resolve |
| stacks | 2 | all allies · if · Immunity · Guardian’s Resolve · Swift Resolve |
| Ultimate Might | +100% | Ultimate Might |
| Parameter | 15 | Arise, Qiangliang · Reality DMG · DMG |
| stacks | 4 | when · Nuo Dance · Banish Evil |
| stacks | 8 | when · Nuo Dance · DMG |
| Parameter | 40% | Banish Evil · Bane of All Evil |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| rounds | 4 | each · Qiangliang Complete |
| Parameter | 4 | each |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 5 | self · when · Moxie |
| Parameter | 5 | Justice Talon · Peace Talon · Bane of All Evil |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| rounds | 2 | Immunity |
| Parameter | 12 | Guardian's Resolve |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 1 | Reality DMG · DMG · Penetration Rate |
| Reality DMG | 2 | Reality DMG · DMG · Penetration Rate |
| Reality DMG | 3 | Reality DMG · DMG · Penetration Rate |
| Parameter | 240 | Reality DMG · DMG · Penetration Rate |
| Parameter | 360 | Reality DMG · DMG · Penetration Rate |
| Penetration Rate | 600% | Reality DMG · DMG · Penetration Rate |
| Parameter | 0 | Reality DMG · DMG · Penetration Rate |
| Parameter | 40 | Reality DMG · DMG · Penetration Rate |
| Parameter | 100% | Reality DMG · DMG · Penetration Rate |
| Parameter | 40 | each · Guardian’s Resolve · DMG · DMG Taken |
| Parameter | -1% | each · DMG · DMG Taken |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 600% | Bane of All Evil - Justice · Reality DMG · DMG |
| Parameter | 30% | Justice Talon · DMG · Critical DMG · DMG Bonus |
| Parameter | 600% | Bane of All Evil - Peace · Reality DMG · DMG |
| Parameter | 20% | Poison · DMG |
| Parameter | 300% | Bane of All Evil - Balance · Reality DMG · DMG |
| Parameter | 3 | if · each · Swift Resolve · Bane of All Evil - Balance · Reality DMG · DMG |
| Parameter | 80% | if · Swift Resolve · Bane of All Evil - Balance · Reality DMG · DMG |
| ATK | Base (Level 1 / Level 30) 259 393 | Insight 1 (Level 1 / Level 40) 432 658 | Insight 2 (Level 1 / Level 50) 697 980 | Insight 3 (Level 1 / Level 60) 1016 1153 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1428 2244 | Insight 1 (Level 1 / Level 40) 2475 3762 | Insight 2 (Level 1 / Level 50) 3993 5610 | Insight 3 (Level 1 / Level 60) 5821 6600 |
| Reality DEF | Base (Level 1 / Level 30) 111 168 | Insight 1 (Level 1 / Level 40) 184 281 | Insight 2 (Level 1 / Level 50) 297 419 | Insight 3 (Level 1 / Level 60) 433 492 |
| Mental DEF | Base (Level 1 / Level 30) 111 168 | Insight 1 (Level 1 / Level 40) 184 281 | Insight 2 (Level 1 / Level 50) 297 419 | Insight 3 (Level 1 / Level 60) 433 492 |
| Critical Technique | Base (Level 1 / Level 30) 327 327 | Insight 1 (Level 1 / Level 40) 370 370 | Insight 2 (Level 1 / Level 50) 413 413 | Insight 3 (Level 1 / Level 60) 456 456 |
| Critical Rate | Base (Level 1 / Level 30) 0 % 0 % | Insight 1 (Level 1 / Level 40) 0 % 0 % | Insight 2 (Level 1 / Level 50) 0 % 0 % | Insight 3 (Level 1 / Level 60) 0 % 0 % |
| Critical DMG | Base (Level 1 / Level 30) 0 % 0 % | Insight 1 (Level 1 / Level 40) 0 % 0 % | Insight 2 (Level 1 / Level 50) 0 % 0 % | Insight 3 (Level 1 / Level 60) 0 % 0 % |
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AisAJAEtETwwRUBAUChRQEJCRStEJQQ4BfQkSmY
Level R12+ - Genuinity (Incantation Might/Critical Rate/ATK) Code AisAJAEtEUVAQFAoUUBCQkUrRCUEOAX0JEUwRTJKZg
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.