Psychubes





Equipment options · Main stats · Team examples
For Tennant, compare Luxurious Leisure while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 550% | Diamond Bullet · Reality DMG · DMG |
| Parameter | 2 | Diamond Bullet · Reality DMG · DMG |
| DEF | 30% | after · DEF |
| rounds | 2 | after · DEF |
| stack | 1 | after · DEF |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| Reality DMG | 300% | Reality DMG · DMG |
| Reality DMG | 500% | Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| ATK | 80% | all allies · Shield · HP · ATK |
| round | 1 | all allies · Shield · HP · ATK |
| DMG Taken | -20% | while · Shield · DMG · DMG Taken |
| ATK | 120% | all allies · Shield · HP · ATK |
| ATK | 200% | all allies · Shield · HP · ATK |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | after · A Bouquet of Galaxy · Diamond Bullet |
| stack | 1 | after · A Bouquet of Galaxy · Diamond Bullet |
| time | 1 | A Bouquet of Galaxy · Diamond Bullet |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG | +8% | when · DMG |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 50% | if · A Bouquet of Galaxy · HP |
| Parameter | 1 | if · A Bouquet of Galaxy · HP |
| time | 1 | A Bouquet of Galaxy · HP |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | if · up to · after · Beautiful Lie · A Bouquet of Galaxy |
| time | 1 | up to · after · A Bouquet of Galaxy |
| Parameter | 1 | self · at the start · Diamond Bullet |
| Reality DMG | 40% | all allies · each · up to · A Sincere Heart · Reality DMG · DMG |
| Reality DMG | 200% | up to · Reality DMG · DMG |
| stacks | 2 | if · per · up to · after · Diamond Bullet · A Shiny Diamond |
| Parameter | 1 | if · per · up to · Diamond Bullet · A Shiny Diamond |
| time | 1 | per · up to · Diamond Bullet · A Shiny Diamond |
| Parameter | 2 | when · per · up to · Diamond Bullet · A Bouquet of Galaxy |
| Parameter | 1 | when · per · up to · Diamond Bullet · A Bouquet of Galaxy |
| time | 1 | per · up to · Diamond Bullet · A Bouquet of Galaxy |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 600% | Reality DMG · DMG |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 1 | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Reality DMG | 3 | Reality DMG · DMG |
| Parameter | 220 | Reality DMG · DMG |
| Parameter | 330 | Reality DMG · DMG |
| Parameter | 550% | Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 650% | Reality DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | all allies · Shield · HP · ATK |
| Parameter | 2 | all allies · Shield · HP · ATK |
| Parameter | 3 | all allies · Shield · HP · ATK |
| ATK | 90 | all allies · Shield · HP · ATK |
| ATK | 135 | all allies · Shield · HP · ATK |
| HP | 225% | all allies · Shield · HP · ATK |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 700% | Reality DMG · DMG |
| ATK | Base (Level 1 / Level 30) 244 370 | Insight 1 (Level 1 / Level 40) 407 620 | Insight 2 (Level 1 / Level 50) 657 924 | Insight 3 (Level 1 / Level 60) 958 1086 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1257 1908 | Insight 1 (Level 1 / Level 40) 2104 3199 | Insight 2 (Level 1 / Level 50) 3395 4770 | Insight 3 (Level 1 / Level 60) 4949 5611 |
| Reality DEF | Base (Level 1 / Level 30) 135 204 | Insight 1 (Level 1 / Level 40) 225 342 | Insight 2 (Level 1 / Level 50) 363 510 | Insight 3 (Level 1 / Level 60) 529 601 |
| Mental DEF | Base (Level 1 / Level 30) 92 140 | Insight 1 (Level 1 / Level 40) 154 234 | Insight 2 (Level 1 / Level 50) 248 348 | Insight 3 (Level 1 / Level 60) 360 410 |
| Critical Technique | Base (Level 1 / Level 30) 242 242 | Insight 1 (Level 1 / Level 40) 274 274 | Insight 2 (Level 1 / Level 50) 306 306 | Insight 3 (Level 1 / Level 60) 338 338 |
| Critical Rate | Base (Level 1 / Level 30) 8.1 % 8.1 % | Insight 1 (Level 1 / Level 40) 9.16 % 9.16 % | Insight 2 (Level 1 / Level 50) 10.23 % 10.23 % | Insight 3 (Level 1 / Level 60) 11.3 % 11.3 % |
| Critical DMG | Base (Level 1 / Level 30) 142.1 % 142.1 % | Insight 1 (Level 1 / Level 40) 143.7 % 143.7 % | Insight 2 (Level 1 / Level 50) 145.3 % 145.3 % | Insight 3 (Level 1 / Level 60) 146.9 % 146.9 % |
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AvQkOEU4BUFUPGA8UEEzNDElIDQAJQRBEkYDSgI
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AvRDSmUpRSYkLxQkBEMyKgAoATwgRTA5QEFSQVA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.