Psychubes





Equipment options · Main stats · Team examples
For Sonetto, compare Brave New World while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Ability type / unlock: Insight I

Ability type / unlock: Insight II

Ability type / unlock: Insight III
| ATK | Base (Level 1 / Level 30) 218 332 | Insight 1 (Level 1 / Level 40) 365 556 | Insight 2 (Level 1 / Level 50) 594 829 | Insight 3 (Level 1 / Level 60) 859 975 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1520 2307 | Insight 1 (Level 1 / Level 40) 2543 3866 | Insight 2 (Level 1 / Level 50) 4102 5765 | Insight 3 (Level 1 / Level 60) 5981 6783 |
| Reality DEF | Base (Level 1 / Level 30) 130 197 | Insight 1 (Level 1 / Level 40) 216 330 | Insight 2 (Level 1 / Level 50) 349 492 | Insight 3 (Level 1 / Level 60) 510 579 |
| Mental DEF | Base (Level 1 / Level 30) 115 175 | Insight 1 (Level 1 / Level 40) 192 292 | Insight 2 (Level 1 / Level 50) 309 436 | Insight 3 (Level 1 / Level 60) 452 512 |
| Critical Technique | Base (Level 1 / Level 30) 178 178 | Insight 1 (Level 1 / Level 40) 201 201 | Insight 2 (Level 1 / Level 50) 224 224 | Insight 3 (Level 1 / Level 60) 247 247 |
| Critical Rate | Base (Level 1 / Level 30) 5.96 % 5.96 % | Insight 1 (Level 1 / Level 40) 6.73 % 6.73 % | Insight 2 (Level 1 / Level 50) 7.5 % 7.5 % | Insight 3 (Level 1 / Level 60) 8.26 % 8.26 % |
| Critical DMG | Base (Level 1 / Level 30) 138.9 % 138.9 % | Insight 1 (Level 1 / Level 40) 140.05 % 140.05 % | Insight 2 (Level 1 / Level 50) 141.2 % 141.2 % | Insight 3 (Level 1 / Level 60) 142.35 % 142.35 % |
Level R10 - Hyper (ATK) Code AfwVKgQlJCdFLEQ8ADwQNCI0IDhCO1AqQA
Level R10 - Placidity Code APwlKAQqAyQAJRAsMDtQQyFAQjxjPFM6JEQj
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.