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Ezra Theodore
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Ezra Theodore build

Equipment options · Main stats · Team examples

Your build plan

For Ezra Theodore, compare The Third Commitment while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

The Third Commitment
The Third Commitment
Beyond Wonderland
Beyond Wonderland
Aurora After Winter
Aurora After Winter
The Fighter's Best Wishes
The Fighter's Best Wishes

Character information

6 ✦StarMentalSurvival

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Compassion All-Round

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Moxie+1Moxie
Parameter+1Moxie
time1at the start
times3all enemies · after · Vulnerability
stacks2all enemies · after · Vulnerability
DMG Taken-25%when · after · DMG · DMG Taken
stack-1when · after · DMG · DMG Taken

Protection to the Body

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP15%Mental DMG · DMG · HP
Mental DMG30%Mental DMG · DMG · HP
DMG2Mental DMG · DMG · HP
Parameter1Honey Fungus
Mental DMG40%Mental DMG · DMG · HP
HP20%Mental DMG · DMG · HP
HP10%Mental DMG · DMG · HP
Mental DMG50%Mental DMG · DMG · HP
HP25%Mental DMG · DMG · HP
Parameter2Honey Fungus
time1at the start
times3all enemies · after · Vulnerability
stacks2all enemies · after · Vulnerability
DMG Taken-25%when · after · DMG · DMG Taken
stack-1when · after · DMG · DMG Taken

Stimulus to the Mind

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP15%all allies · Shield · HP
round1all allies · Shield · HP
Parameter1Ghost Fungus
HP20%all allies · Shield · HP
HP25%all allies · Shield · HP
Parameter2Ghost Fungus
time1at the start
times3all allies · after · Discernment
stacks2all allies · after · Discernment
Critical DMG+40%when · DMG · Critical DMG
stack-1when · DMG · Critical DMG
Fungus Ecosystem Machine Insight I

Fungus Ecosystem Machine Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2when
Parameter+4after
Parameter2when · if
time1if
Fungus Ecosystem Machine Insight II

Fungus Ecosystem Machine Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken-8%when · DMG · DMG Taken
Fungus Ecosystem Machine Insight III

Fungus Ecosystem Machine Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1HP
HP8%HP
Parameter2when · if · Moxie
Moxie+1when · if · Moxie
Moxie5when · Moxie

Mycelium-Guided Wind Probe Euphoria upgrade

Ability type / unlock: Euphoria upgrade

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if · at the start · Pulsing Field · Pulsing Field Lv.
stacks10after · Dynamo
stacks20up to · Dynamo · Pulsing Field
Parameter50at the start · Pulsing Field · Dynamo · Pulsing Field Lv.2 · Pulsing Field Lv.3
Parameter2Dynamo · Pulsing Field Lv. · Pulsing Field Lv.3
Parameter120Dynamo · Pulsing Field Lv.2 · Pulsing Field Lv.3
Parameter3Dynamo · Pulsing Field Lv.2 · Pulsing Field Lv.
Parameter1all allies · Pulsing Field Lv. · DMG · DMG Bonus
DMG Bonus+15%all allies · Pulsing Field Lv.1 · DMG · DMG Bonus
rounds3all allies · Pulsing Field Lv.1 · DMG · DMG Bonus
Parameter2all allies · Pulsing Field Lv. · DMG · DMG Bonus
DMG Bonus+25%all allies · Pulsing Field Lv.2 · DMG · DMG Bonus
DMG Bonus+15%all allies · Pulsing Field Lv.2 · DMG · DMG Bonus
rounds3all allies · Pulsing Field Lv.2 · DMG · DMG Bonus
Parameter3all allies · Pulsing Field Lv. · DMG · Ultimate Might · DMG Bonus
Ultimate Might+35%all allies · Pulsing Field Lv.3 · DMG · Ultimate Might · DMG Bonus
DMG Bonus+25%all allies · Pulsing Field Lv.3 · DMG · Ultimate Might · DMG Bonus
DMG Bonus+15%all allies · Pulsing Field Lv.3 · DMG · Ultimate Might · DMG Bonus
rounds2all allies · DMG · Ultimate Might · DMG Bonus
Parameter1at the start · Honey Fungus · Ghost Fungus
stacks10when · Dynamo
Parameter1when · Protection to the Body · Stimulus to the Mind · HP
Parameter2when · Protection to the Body · Stimulus to the Mind · HP
Parameter3when · Protection to the Body · Stimulus to the Mind · HP
Parameter10%Stimulus to the Mind · HP
round+1Stimulus to the Mind · Shield
HP60%maximum · up to · Shield · HP
Parameter2when · if · at the start · Amplified Surge · Pulsing Field Lv. · Pulsing Field Lv.3
Parameter3when · if · at the start · Amplified Surge · Pulsing Field Lv.2 · Pulsing Field Lv.
Parameter2all allies · Stacked Shield · Stimulus to the Mind · Shield

Spores of Ever-Burning Spark Euphoria upgrade

Ability type / unlock: Euphoria upgrade

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
points6Bloodtithe
Parameter5if · Bloodtithe · HP
Parameter1if · Bloodtithe · HP
HP8%if · Bloodtithe · HP
HP15%when · HP
Parameter2HP
points2when · Stimulus to the Mind · Bloodtithe · Healing
Healing+30%when · Stimulus to the Mind · Bloodtithe · Healing
HP50%if · Healing · HP
Healing+30%if · Healing · HP
HP10%all allies · when · if · HP
time1all allies · HP
Healing+20%Healing
point1all allies · when · Bloodtithe · HP
HP20%all allies · when · Bloodtithe · HP
Parameter15if · at the start · Bloodtithe · HP
point1all allies · if · at the start · Bloodtithe · HP
HP20%all allies · Bloodtithe · HP

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Parameter+2when
Scaling / HP12%each · HP

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
HP1HP
HP2HP
Scaling / HP10%HP
stacks3Vulnerability · Honey Fungus

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Shield1all allies · Shield · HP
Shield2all allies · Shield · HP
Shield3all allies · Shield · HP
HP20%all allies · Shield · HP
HP25%all allies · Shield · HP
HP35%all allies · Shield · HP

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter1DMG · HP
Parameter2DMG · HP
Parameter3DMG · HP
HP20%DMG · HP
HP25%DMG · HP
HP35%DMG · HP

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
HP1HP
HP2HP
Scaling / HP10%HP
stacks3Discernment · Ghost Fungus

Displayed stats

ATKBase (Level 1 / Level 30) 212 322Insight 1 (Level 1 / Level 40) 354 539Insight 2 (Level 1 / Level 50) 571 803Insight 3 (Level 1 / Level 60) 832 945
HPBase (Level 1 / Level 30) 1848 2805Insight 1 (Level 1 / Level 40) 3093 4702Insight 2 (Level 1 / Level 50) 4990 7012Insight 3 (Level 1 / Level 60) 7275 8249
Reality DEFBase (Level 1 / Level 30) 128 194Insight 1 (Level 1 / Level 40) 213 326Insight 2 (Level 1 / Level 50) 345 486Insight 3 (Level 1 / Level 60) 504 572
Mental DEFBase (Level 1 / Level 30) 128 194Insight 1 (Level 1 / Level 40) 213 326Insight 2 (Level 1 / Level 50) 345 486Insight 3 (Level 1 / Level 60) 504 572
Critical TechniqueBase (Level 1 / Level 30) 327 327Insight 1 (Level 1 / Level 40) 370 370Insight 2 (Level 1 / Level 50) 413 413Insight 3 (Level 1 / Level 60) 456 456
Critical RateBase (Level 1 / Level 30) 10.9 % 10.9 %Insight 1 (Level 1 / Level 40) 12.3 % 12.3 %Insight 2 (Level 1 / Level 50) 13.8 % 13.8 %Insight 3 (Level 1 / Level 60) 15.2 % 15.2 %
Critical DMGBase (Level 1 / Level 30) 146.4 % 146.4 %Insight 1 (Level 1 / Level 40) 148.5 % 148.5 %Insight 2 (Level 1 / Level 50) 150.6 % 150.6 %Insight 3 (Level 1 / Level 60) 152.8 % 152.8 %

Investment & configurations

Build 1 - Ezra Theodore - Bloodtithe

Level R10 - Stupefaction (HP/Critical Rate/ATK) Code AyUAOAE9BSsTKQMtQiZSPQYrQDlETFZMZkpRSmX0IA

Build 2 - Ezra Theodore – HP/Crit

Level R10 - Hyperphrenia (Generalized) Code BTgFOEU8YihCKkErQEUwRTI8AiQSJhFMEEwgSgFKAPQk

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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