GachaBuilds
Anton
Zenless Zone Zero

Anton build

Equipment options · Main stats · Team examples

Your build plan

For Anton, compare Heartstring Nocturne while keeping the recommended CRIT Rate% >= CRIT DMG% · Electric DMG% · ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

12 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

W-Engines

Heartstring Nocturne
Heartstring Nocturne(S 1 )
Zanshin Herb Case
Zanshin Herb Case(S 1 )
The Brimstone
The Brimstone(S 1 )
Street Superstar
Street Superstar(S 5 )
+5 options
Starlight Engine
Starlight Engine(S 5 )
Marcato Desire
Marcato Desire(S 5 )
Cannon Rotor
Cannon Rotor(S 5 )
Gilded Blossom
Gilded Blossom(S 5 )
Drill Rig - Red Axis
Drill Rig - Red Axis(S 5 )

Drive Disc sets

Thunder Metal
Thunder Metal( 4 -PC)
Puffer Electro
Puffer Electro( 4 -PC)
Woodpecker Electro
Woodpecker Electro( 4 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Disk 4CRIT Rate% >= CRIT DMG%
Disk 5Electric DMG%
Disk 6ATK%
Substats

CRIT RATE = CRIT DMG > ATK% > PEN = ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Chain Attack > Basic Attack > Special Attack > Assist > Dodge

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Core Passive Brothers in Arms!

Core Passive Brothers in Arms!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Lv. 1

ParameterValueCondition markers
Parameter12%when · on use · DMG
Parameter20%when · DMG
Additional Ability Teamwork

Additional Ability Teamwork

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4while · DMG
DMG45%DMG
Basic Attack: Enthusiastic Drills

Basic Attack: Enthusiastic Drills

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4up to · Physical DMG · DMG
Basic Attack: Enthusiastic Drills (Burst Mode)

Basic Attack: Enthusiastic Drills (Burst Mode)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3while · up to · DMG
Dodge: Let's Move

Dodge: Let's Move

Dash Attack: Fire With Fire

Dash Attack: Fire With Fire

Dodge Counter: Retaliation

Dodge Counter: Retaliation

Dodge Counter: Overload Drill (Burst Mode)

Dodge Counter: Overload Drill (Burst Mode)

Special Attack: Spin, Bro!

Special Attack: Spin, Bro!

EX Special Attack: Smash the Horizon, Bro!

EX Special Attack: Smash the Horizon, Bro!

Special Attack: Explosive Drill (Burst Mode)

Special Attack: Explosive Drill (Burst Mode)

Chain Attack: Go Go Go!

Chain Attack: Go Go Go!

Ultimate: Go Go Go Go Go!

Ultimate: Go Go Go Go Go!

Assist Follow-Up: Limit Burst

Assist Follow-Up: Limit Burst

Defensive Assist: Iron Wrist

Defensive Assist: Iron Wrist

Quick Assist: Shoulder-To-Shoulder

Quick Assist: Shoulder-To-Shoulder

Quick Assist: Protective Drill (Burst Mode)

Quick Assist: Protective Drill (Burst Mode)

Warm-up Exercises

Ability type / unlock: Mindscape 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy5when · per · maximum · up to · Energy

State of Flow

Ability type / unlock: Mindscape 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP7.5%when · on use · Shield · HP

Rotational Training

Ability type / unlock: Mindscape 3

Everyone Get Fired Up!

Ability type / unlock: Mindscape 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%when · on use · CRIT Rate · Chain Attack
Parameter12swhen · on use · CRIT Rate · Chain Attack

Jack of All Trades

Ability type / unlock: Mindscape 5

Break the Limit

Ability type / unlock: Mindscape 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG4%up to · DMG · Basic Attack
DMG30sup to · DMG
times6up to · DMG

Displayed stats

Anton Stats at level 60 (including Core passive bonuses).

HP 7219
DEF 622
ATK 791
CRIT Rate 19.4 %
CRIT DMG 50 %
PEN Ratio 0 %
Impact 95
Anomaly Mastery 86
Anomaly Proficiency 90
Energy Regen 1.2
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.5

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