GachaBuilds
Qingyi
Zenless Zone Zero

Qingyi build

Equipment options · Main stats · Team examples

Your build plan

For Qingyi, compare Ice-Jade Teapot while keeping the recommended CRIT Rate% >= CRIT DMG% · Electric DMG% > ATK% · Impact setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

8 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

W-Engines

Ice-Jade Teapot
Ice-Jade Teapot(S 1 )
The Restrained
The Restrained(S 1 )
Steam Oven
Steam Oven(S 5 )
Precious Fossilized Core
Precious Fossilized Core(S 5 )

Drive Disc sets

King of the Summit
King of the Summit( 4 -PC)
Astral Voice
Astral Voice( 4 -PC)
Proto Punk
Proto Punk( 4 -PC)
Shockstar Disco
Shockstar Disco( 4 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Disk 4CRIT Rate% >= CRIT DMG%
Disk 5Electric DMG% > ATK%
Disk 6Impact
Substats

CRIT RATE > CRIT DMG > ATK% > PEN = ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Basic Attack > Special Attack > Chain Attack > Dodge > Assist

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Core Passive Eternal Seasons

Core Passive Eternal Seasons

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Lv. 1

ParameterValueCondition markers
stacks5up to · Basic Attack
times20up to
Parameter2%each · DMG
stacks10when · if · per
Additional Ability Three Verses of Farewell at Yang Pass

Additional Ability Three Verses of Farewell at Yang Pass

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when
Daze20%Daze
Parameter120if · each · maximum · up to · Impact
Parameter6if · each · maximum · up to · Impact
Parameter600each · maximum · up to · Impact
Basic Attack: Penultimate

Basic Attack: Penultimate

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4if
Parameter40%DMG
Parameter3DMG
Parameter4DMG
Basic Attack: Enchanted Blossoms

Basic Attack: Enchanted Blossoms

Basic Attack: Flash Connect

Basic Attack: Flash Connect

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter75%when · each
Parameter1%Damage · Daze
Damage75%Damage · Daze
Parameter0.5%Damage · Daze
Basic Attack: Enchanted Moonlit Blossoms

Basic Attack: Enchanted Moonlit Blossoms

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40%DMG
Dodge: Swan Song

Dodge: Swan Song

Dash Attack: Breach

Dash Attack: Breach

Dodge Counter: Lingering Sentiments

Dodge Counter: Lingering Sentiments

Special Attack: Sunlit Glory

Special Attack: Sunlit Glory

EX Special Attack: Moonlit Begonia

EX Special Attack: Moonlit Begonia

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Basic Attack3after · Basic Attack
Chain Attack: Tranquil Serenade

Chain Attack: Tranquil Serenade

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3%when · DMG
Ultimate: Eight Sounds of Ganzhou

Ultimate: Eight Sounds of Ganzhou

Assist Follow-Up: Song of the Clear River

Assist Follow-Up: Song of the Clear River

Defensive Assist: Graceful Embellishment

Defensive Assist: Graceful Embellishment

Quick Assist: Wind Through the Pines

Quick Assist: Wind Through the Pines

Insulation Breakdown

Ability type / unlock: Mindscape 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30%maximum
Parameter15%maximum · CRIT Rate
Parameter20%CRIT Rate
Parameter15sCRIT Rate

Minimal Effort, Maximum Impact

Ability type / unlock: Mindscape 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter135%each
Parameter15%each · maximum · Daze

Drink Hot Water

Ability type / unlock: Mindscape 3

Stable Arc Barrier

Ability type / unlock: Mindscape 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP10%upon entering · Shield · HP
Energy5when · if · Shield · Energy
Parameter10sEnergy

Youthful Spirit

Ability type / unlock: Mindscape 5

Eight Meridians

Ability type / unlock: Mindscape 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%DMG · CRIT DMG
Parameter20%DMG · Resistance
Parameter15sDMG · Resistance

Displayed stats

Qingyi Stats at level 60 (including Core passive bonuses).

HP 8250
DEF 612
ATK 758
CRIT Rate 5 %
CRIT DMG 50 %
PEN Ratio 0 %
Impact 136
Anomaly Mastery 94
Anomaly Proficiency 93
Energy Regen 1.2

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.5

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