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J
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J build

Equipment options · Main stats · Team examples

Your build plan

For J, compare The Unbearable Lightness while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

The Unbearable Lightness
The Unbearable Lightness
Family Mentor
Family Mentor
Cracks in the Shell
Cracks in the Shell
Outside the City
Outside the City
+1 options
On the Hand of Time
On the Hand of Time

Character information

6 ✦BeastRealitySurvival

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Over the Haight Street!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG350%all enemies · Reality DMG · DMG
Reality DMG10%Burn · Reality DMG · DMG

Hardness Testing

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Debuff
Reality DMG180%Reality DMG · DMG
stacks2Burn
DMG+1%self · all allies · Burn · DMG
rounds2self · all allies · Burn · DMG
Reality DMG270%Reality DMG · DMG
Reality DMG450%Reality DMG · DMG
Healing-15%Healing
times30when · up to · Burn · Neg Status · DMG · ATK
Parameter1when · up to · Burn · Neg Status · DMG · ATK
Parameter50%when · up to · Burn · Neg Status · DMG

Heat Treating

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK100%self · all allies · each · Shield · Burn · HP · ATK
rounds2self · all allies · each · Shield · Burn · HP · ATK
Shield3%self · each · Burn · Shield · HP · ATK
ATK150%self · all allies · each · Shield · Burn · HP · ATK
ATK250%self · all allies · each · Shield · Burn · HP · ATK
Reality DMG30%all enemies · Reality DMG · DMG
stacks2Burn
HP10%self · Reality DMG · DMG · HP
Reality DMG10%self · Reality DMG · DMG · HP
Bodily Furnace Insight I

Bodily Furnace Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter0.5self · when · while · per · Burn · Damage · ATK
Damage50%Burn · Damage · HP
HP15%Burn · Damage · HP
Bodily Furnace Insight II

Bodily Furnace Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG+8%when · DMG
Bodily Furnace Insight III

Bodily Furnace Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter35while · Burn · Freeze · Cold
HP50%self · if · at the start · Stats Down · Neg Status · Critical Rate · HP · Burn
Critical Rate+20%self · Stats Down · Neg Status · Critical Rate · HP · Burn
round1self · Stats Down · Neg Status · Critical Rate · Burn

Breakthrough, Tempering Fate Euphoria upgrade

Ability type / unlock: Euphoria upgrade

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%when · per · Bodily Furnace · ATK
Parameter10self · all allies · if · per · each · Burn · DMG · DMG Taken
DMG Taken+1%all allies · if · per · each · Burn · DMG · DMG Taken
round1all allies · if · per · Burn · DMG · DMG Taken
Parameter20self · if · Neg Status · Burn · Stats Down · Control
Burn1self · if · Neg Status · Burn · Stats Down · Control
Parameter1self · Neg Status · Burn · Stats Down · Control
Parameter30all allies · if · per · Burn · DMG · DMG Bonus
DMG Bonus+1%all allies · if · per · Burn · DMG · DMG Bonus
round1all allies · if · per · Burn · DMG · DMG Bonus
Reality DMG100%all allies · Burn · Reality DMG · DMG
stacks6Burn · Reality DMG · DMG
Reality DMG100%Over the Haight Street! · Reality DMG · DMG
Parameter500%Burn · Reality DMG · DMG
DMG+2.5%self · all allies · after · Burn · DMG
rounds3self · all allies · Burn · DMG
Parameter150%Heat Treating · Shield
Parameter5%self · each · Burn · Shield
Reality DMG900%per · Tempering · Reality DMG · DMG · HP
Scaling / HP50%self · Burn · Reality DMG · DMG · HP
rounds3self · all allies · each · Shield · Burn
Parameter2%self · each · Burn · Shield
Moxie+1self · after · Moxie
times2per · each · up to · Shield · Moxie

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Reality DMG40%per · Tempering · Reality DMG · DMG
HP10%self · Reality DMG · DMG · HP
Reality DMG15%self · Reality DMG · DMG · HP

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter1.0self · per · Burn · ATK

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
stacks45self · Burn

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter450%Reality DMG · DMG
Reality DMG15%Burn · Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Parameter1.5self · per · Burn · ATK

Displayed stats

ATKBase (Level 1 / Level 30) 241 367Insight 1 (Level 1 / Level 40) 404 614Insight 2 (Level 1 / Level 50) 651 916Insight 3 (Level 1 / Level 60) 950 1077
HPBase (Level 1 / Level 30) 1449 2199Insight 1 (Level 1 / Level 40) 2425 3687Insight 2 (Level 1 / Level 50) 3913 5498Insight 3 (Level 1 / Level 60) 5704 6468
Reality DEFBase (Level 1 / Level 30) 129 196Insight 1 (Level 1 / Level 40) 215 329Insight 2 (Level 1 / Level 50) 348 490Insight 3 (Level 1 / Level 60) 508 577
Mental DEFBase (Level 1 / Level 30) 129 196Insight 1 (Level 1 / Level 40) 215 329Insight 2 (Level 1 / Level 50) 348 490Insight 3 (Level 1 / Level 60) 508 577
Critical TechniqueBase (Level 1 / Level 30) 368 368Insight 1 (Level 1 / Level 40) 417 417Insight 2 (Level 1 / Level 50) 466 466Insight 3 (Level 1 / Level 60) 515 515
Critical RateBase (Level 1 / Level 30) 12.3 % 12.3 %Insight 1 (Level 1 / Level 40) 13.9 % 13.9 %Insight 2 (Level 1 / Level 50) 15.5 % 15.5 %Insight 3 (Level 1 / Level 60) 17.2 % 17.2 %
Critical DMGBase (Level 1 / Level 30) 148.4 % 148.4 %Insight 1 (Level 1 / Level 40) 150.9 % 150.9 %Insight 2 (Level 1 / Level 50) 153.3 % 153.3 %Insight 3 (Level 1 / Level 60) 155.8 % 155.8 %

Investment & configurations

Build 1 - J - Sustain

Level R10 - Equibalance Code AjwAPBA6ICQhOzEoUSpQJlQtRPAkJAQtFA==

Build 2 - J - DPS

Level R10 - Genuinity or Elucidation Code AkAAQgE5IDgiJjAoUSpQRAMvFC9EJlQkBPAk

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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