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Loggerhead
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Loggerhead build

Equipment options · Main stats · Team examples

Your build plan

For Loggerhead, compare Blasphemer of Night while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Blasphemer of Night
Blasphemer of Night
Your Friendly Exorcist
Your Friendly Exorcist
Beyond Wonderland
Beyond Wonderland
That Inquisitive Dear
That Inquisitive Dear
+1 options
Take the Hard Journey
Take the Hard Journey

Character information

5 ✦PlantMentalSurvival

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Cinema Binge

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Mental DMG400%all enemies · Mental DMG · DMG
Parameter2after · Collection of Neg Statuses
Parameter3Rigidity · Poison · Burn
stack1Rigidity · Poison · Burn
Parameter1Rigidity · Poison · Burn
stacks5Rigidity · Poison · Burn

A Must-See!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Debuff
Mental DMG200%Mental DMG · DMG
Parameter2Collection of Neg Statuses
Mental DMG230%Mental DMG · DMG
Mental DMG400%Mental DMG · DMG
Parameter3Rigidity · Poison · Burn
stack1Rigidity · Poison · Burn
Parameter1Rigidity · Poison · Burn
stacks5Rigidity · Poison · Burn

A Mind-Blower!

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Counter
Parameter1Memory Replay
rounds2Memory Replay
Parameter2Memory Replay
Parameter3Memory Replay
DMG Taken+15%DMG · DMG Taken
Parameter1after · Collection of Neg Statuses
rounds2Collection of Neg Statuses
"Keeper of Memories" Insight I

"Keeper of Memories" Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1when · Memory Replay · "Clear Headed"
rounds2when · Memory Replay · "Clear Headed"
HP1.2%self · all allies · "Clear Headed" · Memory Replay · HP
"Keeper of Memories" Insight II

"Keeper of Memories" Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Heal+10%when · DMG · Heal
"Keeper of Memories" Insight III

"Keeper of Memories" Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · Neg Status · "Clear Headed"
stack1Neg Status · "Clear Headed"
rounds2"Clear Headed"

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Parameter450%Mental DMG · DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter1Mental DMG · DMG
Parameter2Mental DMG · DMG
Parameter3Mental DMG · DMG
Mental DMG220Mental DMG · DMG
Mental DMG260Mental DMG · DMG
Mental DMG450%Mental DMG · DMG

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Scaling / HP1.7%per · Memory Replay · HP

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter1Collection of Neg Status
Parameter2Collection of Neg Status
Parameter3Collection of Neg Status

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Parameter25%Memory Replay · DMG · DMG Taken

Displayed stats

ATKBase (Level 1 / Level 30) 230 349Insight 1 (Level 1 / Level 40) 384 584Insight 2 (Level 1 / Level 50) 619 871Insight 3 (Level 1 / Level 60) 903 1024
HPBase (Level 1 / Level 30) 1381 2097Insight 1 (Level 1 / Level 40) 2312 3515Insight 2 (Level 1 / Level 50) 3730 5242Insight 3 (Level 1 / Level 60) 5439 6167
Reality DEFBase (Level 1 / Level 30) 115 175Insight 1 (Level 1 / Level 40) 192 292Insight 2 (Level 1 / Level 50) 309 436Insight 3 (Level 1 / Level 60) 452 512
Mental DEFBase (Level 1 / Level 30) 115 175Insight 1 (Level 1 / Level 40) 192 292Insight 2 (Level 1 / Level 50) 309 436Insight 3 (Level 1 / Level 60) 452 512
Critical TechniqueBase (Level 1 / Level 30) 254 254Insight 1 (Level 1 / Level 40) 288 288Insight 2 (Level 1 / Level 50) 322 322Insight 3 (Level 1 / Level 60) 356 356
Critical RateBase (Level 1 / Level 30) 0 % 0 %Insight 1 (Level 1 / Level 40) 0 % 0 %Insight 2 (Level 1 / Level 50) 0 % 0 %Insight 3 (Level 1 / Level 60) 0 % 0 %
Critical DMGBase (Level 1 / Level 30) 0 % 0 %Insight 1 (Level 1 / Level 40) 0 % 0 %Insight 2 (Level 1 / Level 50) 0 % 0 %Insight 3 (Level 1 / Level 60) 0 % 0 %

Investment & configurations

Build 1 - Loggerhead – Survivability

Level R10 - Delirament (Generalized) Code BS1ELUItQCZQPGM8MDQRJQA5AjsTNAX4JA

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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