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Mr. Duncan
Reverse: 1999

Mr. Duncan build

Equipment options · Main stats · Team examples

Your build plan

For Mr. Duncan, compare Outside the City while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Outside the City
Outside the City
Family Mentor
Family Mentor
Substitutes and Simulacra
Substitutes and Simulacra
Luxurious Leisure
Luxurious Leisure
+1 options
Thunderous Applause
Thunderous Applause

Character information

5 ✦BeastRealityDamage

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

A Veteran’s Regards

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG500%Reality DMG · DMG
Critical Rate+10%self · each · Bullet · Critical Rate

Lethal Melody

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG70%if · Reality DMG · DMG · ATK
Reality DMG2if · Reality DMG · DMG · HP
ATK60%if · Reality DMG · DMG · HP
HP50%if · Reality DMG · DMG · HP
Reality DMG105%if · Reality DMG · DMG · ATK
ATK90%if · Reality DMG · DMG · HP
Reality DMG175%if · Reality DMG · DMG · ATK
ATK150%if · Reality DMG · DMG · HP
HP50%if · DMG · HP · ATK

Makeshift Inventions

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Counter
Parameter2Veteran's Cartridge · Quick Draw
rounds2Veteran's Cartridge · Quick Draw
Parameter3Veteran's Cartridge · Quick Draw
Parameter5Veteran's Cartridge · Quick Draw
Parameter1if
Reality DMG200%Reality DMG · DMG
Military Experience Insight I

Military Experience Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times2self · when · Bullet · Ceremonious
stack1self · when · Bullet · Ceremonious
Military Experience Insight II

Military Experience Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Critical Rate+10%when · Critical Rate
Military Experience Insight III

Military Experience Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1all allies · after · Veteran’s Cartridge
Parameter3when · Moxie
Moxie+1when · Moxie

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Parameter1DMG
Parameter2DMG
Parameter3DMG
Parameter100DMG
Parameter150DMG
Parameter250%DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter20%each · Bullet · Critical Rate

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Reality DMG1Reality DMG · DMG
Reality DMG2Reality DMG · DMG
Reality DMG3Reality DMG · DMG
Parameter120Reality DMG · DMG
Parameter180Reality DMG · DMG
Parameter300%Reality DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter300%if · Swift Riposte · Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Parameter2all allies · Veteran's Cartridge

Displayed stats

ATKBase (Level 1 / Level 30) 235 356Insight 1 (Level 1 / Level 40) 392 596Insight 2 (Level 1 / Level 50) 632 889Insight 3 (Level 1 / Level 60) 922 1046
HPBase (Level 1 / Level 30) 1326 2013Insight 1 (Level 1 / Level 40) 2219 3347Insight 2 (Level 1 / Level 50) 3580 5031Insight 3 (Level 1 / Level 60) 5219 5919
Reality DEFBase (Level 1 / Level 30) 138 209Insight 1 (Level 1 / Level 40) 230 351Insight 2 (Level 1 / Level 50) 372 523Insight 3 (Level 1 / Level 60) 542 615
Mental DEFBase (Level 1 / Level 30) 102 155Insight 1 (Level 1 / Level 40) 170 260Insight 2 (Level 1 / Level 50) 275 387Insight 3 (Level 1 / Level 60) 400 455
Critical TechniqueBase (Level 1 / Level 30) 305 305Insight 1 (Level 1 / Level 40) 345 345Insight 2 (Level 1 / Level 50) 385 385Insight 3 (Level 1 / Level 60) 425 425
Critical RateBase (Level 1 / Level 30) 0 % 0 %Insight 1 (Level 1 / Level 40) 0 % 0 %Insight 2 (Level 1 / Level 50) 0 % 0 %Insight 3 (Level 1 / Level 60) 14.2 % 14.2 %
Critical DMGBase (Level 1 / Level 30) 0 % 0 %Insight 1 (Level 1 / Level 40) 0 % 0 %Insight 2 (Level 1 / Level 50) 0 % 0 %Insight 3 (Level 1 / Level 60) 151.3 % 151.3 %

Investment & configurations

Build 1 - Mr. Duncan – Critical Ultimate

Level R10 - Code ASlFJiQtFCQEQVJBUDlAKAEqAEMyRzA8IEpl9EM

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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