Psychubes





Equipment options · Main stats · Team examples
For Ms. NewBabel, compare Off the Scene while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 100% | when · Taunt · Fanged Partner · Reality DMG · DMG · DEF |
| DEF | 100% | when · Reality DMG · DMG · DEF |
| rounds | 2 |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 120% | Reality DMG · DMG · DEF |
| DEF | 80% | Reality DMG · DMG · DEF |
| Reality DMG | 180% | Reality DMG · DMG · DEF |
| DEF | 120% | Reality DMG · DMG · DEF |
| Moxie | +1 | if · after · Shield · Moxie |
| Reality DMG | 300% | Reality DMG · DMG · DEF |
| DEF | 200% | Reality DMG · DMG · DEF |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DEF | 150% | all allies · Shield · HP · DEF |
| rounds | 2 | all allies · Shield · HP · DEF |
| DEF | 225% | all allies · Shield · HP · DEF |
| DEF | 375% | all allies · Shield · HP · DEF |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | when · Guarding Instinct |
| rounds | 2 | when · Guarding Instinct |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| DMG Taken | -8% | when · DMG · DMG Taken |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 15 | after · Guarding Instinct · Loyal Partner |
Ability type / unlock: Euphoria upgrade
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 200% | maximum · Shield |
| Critical Rate | +1% | when · Critical Rate · Shield |
| Shield | 300 | when · Critical Rate · Shield |
| Shield | +40% | all allies · A New Wave · DMG · Shield |
| DMG | +25% | all allies · A New Wave · DMG · Shield |
| Parameter | 1 | when · per · up to · A New Wave |
| times | 3 | per · up to · after · A New Wave |
| Parameter | 1 | per · up to · after · A New Wave |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 110% | when · Fanged Partner · Reality DMG · DMG · DEF |
| DEF | 110% | when · Fanged Partner · Reality DMG · DMG · DEF |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | DMG · DEF |
| Parameter | 2 | DMG · DEF |
| Parameter | 3 | DMG · DEF |
| DEF | 100 | DMG · DEF |
| DEF | 150 | DMG · DEF |
| DEF | 250% | DMG · DEF |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 120% | when · Fanged Partner · Reality DMG · DMG · DEF |
| DEF | 120% | when · Fanged Partner · Reality DMG · DMG · DEF |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 130% | when · Fanged Partner · Reality DMG · DMG · DEF |
| DEF | 130% | when · Fanged Partner · Reality DMG · DMG · DEF |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Shield |
| Parameter | 2 | Shield |
| Parameter | 3 | Shield |
| DEF | 170 | all allies · HP · DEF |
| DEF | 250 | all allies · HP · DEF |
| HP | 410% | all allies · HP · DEF |
| ATK | Base (Level 1 / Level 30) 232 352 | Insight 1 (Level 1 / Level 40) 388 589 | Insight 2 (Level 1 / Level 50) 625 879 | Insight 3 (Level 1 / Level 60) 912 1034 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1700 2581 | Insight 1 (Level 1 / Level 40) 2845 4326 | Insight 2 (Level 1 / Level 50) 4590 6450 | Insight 3 (Level 1 / Level 60) 6692 7588 |
| Reality DEF | Base (Level 1 / Level 30) 136 206 | Insight 1 (Level 1 / Level 40) 227 345 | Insight 2 (Level 1 / Level 50) 366 514 | Insight 3 (Level 1 / Level 60) 533 605 |
| Mental DEF | Base (Level 1 / Level 30) 111 168 | Insight 1 (Level 1 / Level 40) 184 281 | Insight 2 (Level 1 / Level 50) 297 419 | Insight 3 (Level 1 / Level 60) 433 492 |
| Critical Technique | Base (Level 1 / Level 30) 218 218 | Insight 1 (Level 1 / Level 40) 247 247 | Insight 2 (Level 1 / Level 50) 276 276 | Insight 3 (Level 1 / Level 60) 305 305 |
| Critical Rate | Base (Level 1 / Level 30) 7.3 % 7.3 % | Insight 1 (Level 1 / Level 40) 8.2 % 8.2 % | Insight 2 (Level 1 / Level 50) 9.2 % 9.2 % | Insight 3 (Level 1 / Level 60) 10.2 % 10.2 % |
| Critical DMG | Base (Level 1 / Level 30) 140.9 % 140 % | Insight 1 (Level 1 / Level 40) 142.3 % 142.3 % | Insight 2 (Level 1 / Level 50) 143.8 % 143.8 % | Insight 3 (Level 1 / Level 60) 145.3 % 145.3 % |
Level R10 - Quiescence (Reality DEF) Code AzQEPwY8ADkROhAxMCZQMUH9IzA0NFMnRQ
Level R10 - Quiescence (Reality DEF) Code A/wlNFU0BTokQlM5UUFQJAIoMSowQAAkEUUhSiA
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.