Psychubes





Equipment options · Main stats · Team examples
For Sweetheart, compare Luxurious Leisure while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.




Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 400% | Reality DMG · DMG |
| DEF | -20% | Daze · DEF |
| rounds | 3 | Daze · DEF |
| round | 1 | Daze · DEF |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Attack |
| Reality DMG | 200% | Reality DMG · DMG |
| Reality DMG | 300% | Reality DMG · DMG |
| Reality DMG | 500% | Reality DMG · DMG |
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 135% | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Reality DMG | 30% | if · Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 200% | Reality DMG · DMG |
| Reality DMG | 45% | if · Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 335% | Reality DMG · DMG |
| Reality DMG | 75% | if · Stats Down · Neg Status · Control · Reality DMG · DMG |

Ability type / unlock: Insight I
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | when · Enchanted |
| rounds | 2 | when · Enchanted |
| stack | 1 | if · Enchanted |
| rounds | 2 | if · Enchanted |

Ability type / unlock: Insight II
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Critical Rate | +10% | when · Critical Rate |

Ability type / unlock: Insight III
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| stack | 1 | when · Enchanted |
| rounds | 2 | when · Enchanted |
| Parameter | 1 | if · Enchanted |
Ability type / unlock: P1
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P1
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 450% | Reality DMG · DMG |
| DEF | -30% | DEF |
Ability type / unlock: P2
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P2
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 1 | Reality DMG · DMG |
| Reality DMG | 2 | Reality DMG · DMG |
| Reality DMG | 3 | Reality DMG · DMG |
| Parameter | 220 | Reality DMG · DMG |
| Parameter | 330 | Reality DMG · DMG |
| Parameter | 550% | Reality DMG · DMG |
Ability type / unlock: P3
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P3
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | Stats Down · Neg Status · Reality DMG · DMG |
| Parameter | 2 | Stats Down · Neg Status · Reality DMG · DMG |
| Parameter | 3 | Stats Down · Neg Status · Reality DMG · DMG |
| Reality DMG | 50 | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 75 | Stats Down · Neg Status · Control · Reality DMG · DMG |
| Reality DMG | 125% | Stats Down · Neg Status · Control · Reality DMG · DMG |
Ability type / unlock: P4
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P4
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 500% | Reality DMG · DMG |
Ability type / unlock: P5
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
P5
| Parameter | Value | Condition markers |
|---|---|---|
| Reality DMG | 600% | Reality DMG · DMG |
| ATK | Base (Level 1 / Level 30) 241 367 | Insight 1 (Level 1 / Level 40) 404 614 | Insight 2 (Level 1 / Level 50) 651 916 | Insight 3 (Level 1 / Level 60) 950 1077 |
|---|---|---|---|---|
| HP | Base (Level 1 / Level 30) 1312 1992 | Insight 1 (Level 1 / Level 40) 2196 3339 | Insight 2 (Level 1 / Level 50) 3543 4979 | Insight 3 (Level 1 / Level 60) 5165 5857 |
| Reality DEF | Base (Level 1 / Level 30) 115 175 | Insight 1 (Level 1 / Level 40) 192 292 | Insight 2 (Level 1 / Level 50) 309 436 | Insight 3 (Level 1 / Level 60) 452 512 |
| Mental DEF | Base (Level 1 / Level 30) 92 140 | Insight 1 (Level 1 / Level 40) 154 234 | Insight 2 (Level 1 / Level 50) 248 348 | Insight 3 (Level 1 / Level 60) 360 410 |
| Critical Technique | Base (Level 1 / Level 30) 356 356 | Insight 1 (Level 1 / Level 40) 403 403 | Insight 2 (Level 1 / Level 50) 450 450 | Insight 3 (Level 1 / Level 60) 497 497 |
| Critical Rate | Base (Level 1 / Level 30) 11.9 % 11.9 % | Insight 1 (Level 1 / Level 40) 13.46 % 13.46 % | Insight 2 (Level 1 / Level 50) 15.03 % 15.03 % | Insight 3 (Level 1 / Level 60) 16.6 % 16.6 % |
| Critical DMG | Base (Level 1 / Level 30) 147.8 % 147.8 % | Insight 1 (Level 1 / Level 40) 150.15 % 150.15 % | Insight 2 (Level 1 / Level 50) 152.5 % 152.5 % | Insight 3 (Level 1 / Level 60) 154.85 % 154.85 % |
Level R10 - Genuinity (Incantation Might/Critical Rate/ATK) Code AvRDSmUpRSYkLRQkBCgBKgA8IEMyQVI5QEFQRTA
Level R12+ - Genuinity (Incantation Might/Critical Rate/ATK) Code AjhFOAUoUUBQQEIrRCsAJQQkAS0RRTBFQEUy9CQ
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.