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Horropedia
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Horropedia build

Equipment options · Main stats · Team examples

Your build plan

For Horropedia, compare Hopscotch while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Hopscotch
Hopscotch
Brave New World
Brave New World
His Bounden Duty
His Bounden Duty
The Final Roll
The Final Roll
+1 options
Beyond the Gears
Beyond the Gears

Character information

5 ✦MineralMentalSub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Twins' Play

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Mental DMG300%all enemies · Mental DMG · DMG
stack1after · Scared
DMG Taken25%after · Mental DMG · DMG · DMG Taken
stack-1after · Mental DMG · DMG · DMG Taken

Logic Dictates

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Mental DMG200%Mental DMG · DMG
Mental DMG250%Status Up · Pos Status · Mental DMG · DMG
Mental DMG450%Status Up · Pos Status · Mental DMG · DMG

Sideshow

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Mental DMG160%if · Stats Up · Pos Status · Mental DMG · DMG
Mental DMG60%if · Stats Up · Pos Status · Mental DMG · DMG
Mental DMG240%if · Stats Up · Pos Status · Mental DMG · DMG
Mental DMG90%if · Stats Up · Pos Status · Mental DMG · DMG
Mental DMG400%if · Stats Up · Pos Status · Mental DMG · DMG
Mental DMG150%if · Stats Up · Pos Status · Mental DMG · DMG
Jump Scare Insight I

Jump Scare Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2when · Logic Dictates · Counter
Jump Scare Insight II

Jump Scare Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken-8%when · DMG · DMG Taken
Jump Scare Insight III

Jump Scare Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2when · Damage
Damage20%when · Damage

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Mental DMG350%Mental DMG · DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter1Mental DMG · DMG
Parameter2Mental DMG · DMG
Parameter3Mental DMG · DMG
Mental DMG220Mental DMG · DMG
Mental DMG280Mental DMG · DMG
Mental DMG500%Mental DMG · DMG

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Parameter400%Mental DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Mental DMG1when · Mental DMG · DMG
Mental DMG2when · Mental DMG · DMG
Mental DMG3when · Mental DMG · DMG
Parameter180when · Mental DMG · DMG
Parameter270when · Mental DMG · DMG
Parameter450%when · Mental DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
stack1Scared

Displayed stats

ATKBase (Level 1 / Level 30) 230 349Insight 1 (Level 1 / Level 40) 384 584Insight 2 (Level 1 / Level 50) 619 871Insight 3 (Level 1 / Level 60) 903 1024
HPBase (Level 1 / Level 30) 1451 2202Insight 1 (Level 1 / Level 40) 2428 3691Insight 2 (Level 1 / Level 50) 3917 5504Insight 3 (Level 1 / Level 60) 5710 6475
Reality DEFBase (Level 1 / Level 30) 103 157Insight 1 (Level 1 / Level 40) 172 262Insight 2 (Level 1 / Level 50) 277 391Insight 3 (Level 1 / Level 60) 404 459
Mental DEFBase (Level 1 / Level 30) 115 175Insight 1 (Level 1 / Level 40) 192 292Insight 2 (Level 1 / Level 50) 309 436Insight 3 (Level 1 / Level 60) 452 512
Critical TechniqueBase (Level 1 / Level 30) 229 229Insight 1 (Level 1 / Level 40) 259 259Insight 2 (Level 1 / Level 50) 289 289Insight 3 (Level 1 / Level 60) 319 319
Critical RateBase (Level 1 / Level 30) 7.6 % 7.6 %Insight 1 (Level 1 / Level 40) 8.6 % 8.6 %Insight 2 (Level 1 / Level 50) 9.6 % 9.6 %Insight 3 (Level 1 / Level 60) 10.6 % 10.6 %
Critical DMGBase (Level 1 / Level 30) 141.4 % 141.4 %Insight 1 (Level 1 / Level 40) 142.9 % 142.9 %Insight 2 (Level 1 / Level 50) 144.4 % 144.4 %Insight 3 (Level 1 / Level 60) 145.9 % 145.9 %

Investment & configurations

Build 1 - Horropedia – DPS

Level R10 - Genuinity (Incantation Might/DMG Bonus) Code AjQANAI8IDwwJlAmVCQELxQtRDlAOELwJA

Build 2 - Horropedia – Crit Ultimate

Level R10 - Elucidation (Ultimate Might/DMG Bonus) Code ASZQJlQkBC8ULUQ4QkAAQhAoICkSQ0BKQkUC8CQ

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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