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Isolde
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Isolde build

Equipment options · Main stats · Team examples

Your build plan

For Isolde, compare Knock on the Door while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Knock on the Door
Knock on the Door
Blasphemer of Night
Blasphemer of Night
Balance, Please
Balance, Please

Character information

6 ✦SpiritRealitySub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Choking on Blood

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks5all enemies · Burn
stacks5all enemies · all allies · Burn · Rousing Morale
stack1all enemies · all allies · Burn · Rousing Morale · Intermezzo
Parameter+15%Burn · Intermezzo
Reality DMG50%all enemies · Reality DMG · DMG
Reality DMG10%Burn · Reality DMG · DMG

Twirling Melody

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG150%Reality DMG · DMG
Reality DMG2Reality DMG · DMG
stacks2Burn
Penetration Rate+30%when · Interlude · Penetration Rate
Penetration Rate+50%when · Finale · Penetration Rate
Reality DMG225%Reality DMG · DMG
Reality DMG300%Reality DMG · DMG
stacks3all allies · at the start · Preignition
Parameter6when · each · Burn · Intermezzo
stacks3all allies · at the start · Preignition · Power Burst
stack1all allies · at the start · Preignition · Power Burst
Parameter+15%each · Burn · Intermezzo
Reality DMG50%all enemies · Reality DMG · DMG
Reality DMG10%Burn · Reality DMG · DMG

Desired Freedom

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF-25%all enemies · Burn · DEF
DEF-15%all enemies · Burn · DEF
DEF-20%all enemies · Burn · DEF
rounds2all enemies · Burn · DEF
DEF-35%all enemies · Burn · DEF
DEF-50%all enemies · Burn · DEF
Seven Veils Insight I

Seven Veils Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks3all enemies · when · Prelude · Burn
stacks15when · Heat · Prelude · Interlude
Seven Veils Insight II

Seven Veils Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK+5%when · ATK
Seven Veils Insight III

Seven Veils Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter40when · Heat · Interlude · Finale

The Soul Flutters, then Slumbers Euphoria upgrade

Ability type / unlock: Euphoria upgrade

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Healing-25%Healing
ATK4%up to · Halo · Neg Status · DMG · ATK
times30when · up to · Halo · Neg Status · DMG · ATK
Parameter1when · up to · Halo · Neg Status · DMG · ATK
Parameter50%when · up to · Halo · Neg Status · DMG
round1all allies · at the start · Interlude · Acciaccatura
DMG+8%DMG
round1all allies · at the start · Finale · Appoggiatura
DMG+18%DMG
point1up to · Lingering Glow · DMG
DMG+0.3%up to · Lingering Glow · DMG
points300up to · Lingering Glow · DMG
stack1when · up to · Intermezzo · Burn
Parameter1.5%up to · Burn
stacks30up to · Burn
Parameter100if · Lingering Glow
Parameter200if · Lingering Glow
Parameter300if · Lingering Glow
Parameter300if · Lingering Glow · Penetration Rate
Parameter30%if · Lingering Glow · Penetration Rate
point1when · Intermezzo · Lingering Glow · Reality DMG · DMG
Reality DMG+2%when · Lingering Glow · Reality DMG · DMG
Moxie150if · Lingering Glow · Moxie
Moxie+1if · Lingering Glow · Moxie
Parameter5after · at the start · Prelude · Interlude · Finale · Lingering Glow
Parameter10after · at the start · Prelude · Interlude · Finale · Lingering Glow
Parameter15%after · at the start · Prelude · Interlude · Finale · Lingering Glow

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Reality DMG+13%Burn · Intermezzo · Reality DMG · DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
stacks10Prelude · Interlude · Heat
stacks30Interlude · Finale

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Reality DMG+16%Burn · Intermezzo · Reality DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Reality DMG1Reality DMG · DMG
Reality DMG2Reality DMG · DMG
Reality DMG3Reality DMG · DMG
Parameter200Reality DMG · DMG
Parameter300Reality DMG · DMG
Parameter400%Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Reality DMG+20%Burn · Intermezzo · Reality DMG · DMG

Displayed stats

ATKBase (Level 1 / Level 30) 251 381Insight 1 (Level 1 / Level 40) 419 639Insight 2 (Level 1 / Level 50) 677 952Insight 3 (Level 1 / Level 60) 987 1120
HPBase (Level 1 / Level 30) 1552 2356Insight 1 (Level 1 / Level 40) 2597 3949Insight 2 (Level 1 / Level 50) 4190 5889Insight 3 (Level 1 / Level 60) 6109 6927
Reality DEFBase (Level 1 / Level 30) 126 191Insight 1 (Level 1 / Level 40) 209 319Insight 2 (Level 1 / Level 50) 337 475Insight 3 (Level 1 / Level 60) 492 559
Mental DEFBase (Level 1 / Level 30) 117 178Insight 1 (Level 1 / Level 40) 195 297Insight 2 (Level 1 / Level 50) 314 443Insight 3 (Level 1 / Level 60) 459 520
Critical TechniqueBase (Level 1 / Level 30) 273 273Insight 1 (Level 1 / Level 40) 309 309Insight 2 (Level 1 / Level 50) 345 345Insight 3 (Level 1 / Level 60) 381 381
Critical RateBase (Level 1 / Level 30) 9.1 % 9.1 %Insight 1 (Level 1 / Level 40) 10.3 % 10.3 %Insight 2 (Level 1 / Level 50) 11.5 % 11.5 %Insight 3 (Level 1 / Level 60) 12.7 % 12.7 %
Critical DMGBase (Level 1 / Level 30) 143.7 % 143.7 %Insight 1 (Level 1 / Level 40) 145.4 % 145.4 %Insight 2 (Level 1 / Level 50) 147.3 % 147.3 %Insight 3 (Level 1 / Level 60) 149.1 % 149.1 %

Investment & configurations

Build 1 - Isolde – Incantation Might Crit

Level R10 - Genuinity (Incantation Might/DMG Bonus) Code Ai0ULUQmVCQEKFEqUEVAQTIkIUEgQQBIATQC8CQ

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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