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Sentinel
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Sentinel build

Equipment options · Main stats · Team examples

Your build plan

For Sentinel, compare Homecoming Lament while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

Homecoming Lament
Homecoming Lament
Into the Gentle Current
Into the Gentle Current
Family Mentor
Family Mentor
Beyond Wonderland
Beyond Wonderland
+1 options
The Fighter's Best Wishes
The Fighter's Best Wishes

Character information

6 ✦MineralRealitySub DPS

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Infernal Mercy

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG300%all enemies · Reality DMG · DMG
Parameter2%Fresh Wound · Retribution
HP5%each · Fresh Wound · HP
Scaling / HP20%DMG · HP · ATK
Scaling / HP5%at the start · HP
Parameter50%up to · HP
times20up to · HP

Expiation

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Reality DMG130%Reality DMG · DMG
stacks2after · Fresh Wound
Parameter+1if · Bloodtithe
Reality DMG195%Reality DMG · DMG
stacks3after · Fresh Wound
Reality DMG325%Reality DMG · DMG
stacks5after · Fresh Wound
Scaling / HP20%DMG · HP · ATK
Scaling / HP5%at the start · HP
Parameter50%up to · HP
times20up to · HP

Night Watch

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks6Hour of Repentance · Dread Bullet
stacks2if · Locked On · Hour of Repentance
point1adjacent · Bloodtithe · Dread Bullet
stacks6adjacent · Bloodtithe · Dread Bullet
stacks9Hour of Repentance · Dread Bullet
stacks9adjacent · Bloodtithe · Dread Bullet
stacks15Hour of Repentance · Dread Bullet
stacks15adjacent · Bloodtithe · Dread Bullet
stacks2at the start · Locked On
stack1after · Locked On · Expiation
Parameter1after · Locked On · Expiation
time1Locked On · Expiation
Parameter1Expiation
time1Expiation
Parameter+10%Expiation · Retribution
Parameter75%when · Mental DMG · DMG
Scaling / HP20%DMG · HP · ATK
stack-1after
Sin Brought to Light Insight I

Sin Brought to Light Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Critical Rate+30%when · Dread Bullet · Critical Rate
HP0.25%when · Dread Bullet · DMG · Critical Rate · Critical DMG
Critical DMG80%DMG · Critical Rate · Critical DMG
Sin Brought to Light Insight II

Sin Brought to Light Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG+8%when · DMG
Sin Brought to Light Insight III

Sin Brought to Light Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter50%when · if · Moxie
Moxie5when · if · Moxie
Moxie+1if · Moxie
stack1Fresh Wound

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Parameter40%Sin Brought to Light · Dread Bullet · Critical Rate
Parameter0.3%when · DMG · DMG Bonus · HP
Parameter100%Bloodtithe · Fresh Wound

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter9adjacent · self · Dread Bullet
Parameter12adjacent · self · Dread Bullet
Parameter18adjacent · self · Dread Bullet
Parameter3Locked On · Hour of Repentance

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Parameter150Expiation · Reality DMG · DMG
Parameter225Expiation · Reality DMG · DMG
Parameter375%Expiation · Reality DMG · DMG
Parameter15%Retribution · Hour of Repentance

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Parameter450%Infernal Mercy · Reality DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Parameter60%Sin Brought to Light · Dread Bullet · Critical Rate
Parameter0.4%when · DMG · DMG Bonus · HP
Parameter100%DMG · Critical Rate · Critical DMG

Displayed stats

ATKBase (Level 1 / Level 30) 246 374Insight 1 (Level 1 / Level 40) 411 626Insight 2 (Level 1 / Level 50) 663 933Insight 3 (Level 1 / Level 60) 967 1097
HPBase (Level 1 / Level 30) 1700 2581Insight 1 (Level 1 / Level 40) 2845 4326Insight 2 (Level 1 / Level 50) 4590 6450Insight 3 (Level 1 / Level 60) 6692 7588
Reality DEFBase (Level 1 / Level 30) 99 150Insight 1 (Level 1 / Level 40) 165 251Insight 2 (Level 1 / Level 50) 266 374Insight 3 (Level 1 / Level 60) 387 439
Mental DEFBase (Level 1 / Level 30) 99 150Insight 1 (Level 1 / Level 40) 165 251Insight 2 (Level 1 / Level 50) 266 374Insight 3 (Level 1 / Level 60) 387 439
Critical TechniqueBase (Level 1 / Level 30) 327 327Insight 1 (Level 1 / Level 40) 370 370Insight 2 (Level 1 / Level 50) 413 413Insight 3 (Level 1 / Level 60) 456 456
Critical RateBase (Level 1 / Level 30) 10.9 % 10.9 %Insight 1 (Level 1 / Level 40) 12.3 % 12.3 %Insight 2 (Level 1 / Level 50) 13.7 % 13.7 %Insight 3 (Level 1 / Level 60) 15.2 % 15.2 %
Critical DMGBase (Level 1 / Level 30) 146.3 % 146.3 %Insight 1 (Level 1 / Level 40) 148.5 % 148.5 %Insight 2 (Level 1 / Level 50) 150.6 % 150.6 %Insight 3 (Level 1 / Level 60) 152.8 % 152.8 %

Investment & configurations

Build 1 - Sentinel – High HP Bloodtithe

Level R10 - Equanimity Code BPIAJAEsIjgVOQQrFD0gPSEoUCVDJ0VMRUxVSlRKZA==

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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