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Зима
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Зима build

Equipment options · Main stats · Team examples

Your build plan

For Зима, compare His Bounden Duty while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Psychubes

His Bounden Duty
His Bounden Duty
Her Second Life
Her Second Life
Long Night Talk
Long Night Talk
Yearning Desire
Yearning Desire
+1 options
Your Friendly Exorcist
Your Friendly Exorcist

Character information

4 ✦PlantMentalSupport

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Poem, Island, Breeze

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Mental DMG250%all enemies · Mental DMG · DMG
rounds2on hit · Seal

Sparrow

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Attack
Mental DMG200%Mental DMG · DMG
Parameter1 Debuff
round1Silence
Mental DMG300%Mental DMG · DMG
rounds2Silence

Paper

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG+15%all allies · DMG · Heal
Heal+15%all allies · DMG · Heal
rounds2all allies · DMG · Heal
DMG+20%all allies · DMG · Heal
Heal+20%all allies · DMG · Heal
DMG+25%all allies · DMG · Heal
Heal+25%all allies · DMG · Heal
rounds3all allies · DMG · Heal
Island Insight I

Island Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Penetration Rate50%when · if · Penetration Rate · HP
Penetration Rate+10%when · if · Penetration Rate · HP
DMG Taken50%when · if · DMG · DMG Taken · HP
DMG Taken-10%when · if · DMG · DMG Taken · HP
Island Insight II

Island Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG+8%when · DMG

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
Mental DMG280%Mental DMG · DMG

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
Parameter1Mental DMG · DMG
Parameter2Mental DMG · DMG
Parameter3Mental DMG · DMG
Mental DMG220Mental DMG · DMG
Mental DMG230Mental DMG · DMG
Mental DMG350%Mental DMG · DMG

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
DMG1per · DMG · Heal
DMG2per · DMG · Heal
DMG3per · DMG · Heal
Heal+20per · DMG · Heal
Heal25per · DMG · Heal
Heal30%per · DMG · Heal

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Mental DMG310%Mental DMG · DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
Mental DMG350%Mental DMG · DMG

Displayed stats

ATKBase (Level 1 / Level 30) 242 368Insight 1 (Level 1 / Level 40) 405 616Insight 2 (Level 1 / Level 50) 653 919Insight 3 (Level 1 / Level 60) - -
HPBase (Level 1 / Level 30) 1263 1917Insight 1 (Level 1 / Level 40) 2114 3214Insight 2 (Level 1 / Level 50) 3411 4793Insight 3 (Level 1 / Level 60) - -
Reality DEFBase (Level 1 / Level 30) 106 161Insight 1 (Level 1 / Level 40) 177 269Insight 2 (Level 1 / Level 50) 285 401Insight 3 (Level 1 / Level 60) - -
Mental DEFBase (Level 1 / Level 30) 106 161Insight 1 (Level 1 / Level 40) 177 269Insight 2 (Level 1 / Level 50) 285 401Insight 3 (Level 1 / Level 60) - -
Critical TechniqueBase (Level 1 / Level 30) 175 175Insight 1 (Level 1 / Level 40) 198 198Insight 2 (Level 1 / Level 50) 221 221Insight 3 (Level 1 / Level 60) - -
Critical RateBase (Level 1 / Level 30) 5.86 % 5.86 %Insight 1 (Level 1 / Level 40) 6.63 % 6.63 %Insight 2 (Level 1 / Level 50) 7.4 % 7.4 %Insight 3 (Level 1 / Level 60) - -
Critical DMGBase (Level 1 / Level 30) 138.5 % 138.5 %Insight 1 (Level 1 / Level 40) 139.9 % 139.9 %Insight 2 (Level 1 / Level 50) 141.05 % 141.05 %Insight 3 (Level 1 / Level 60) - -

Investment & configurations

Build 1 - Зима – Max Survival

Level R10 - Delirament (Generalized) Code BagkMRQkAjQSNABMIEwhPDA7RDxjOUIlQEVRRWFKBUoG

Build 2 - Зима – High ATK Support

Level R10 - Hyper (ATK) Code A6gkNAU5AjsTNBElAC1APDAtRC1CPGMmUA

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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