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The Twins
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The Twins build

Equipment options · Main stats · Team examples

Your build plan

The Art of Atoms and The Dance of Science are a pair: equip both in the two exclusive Psychube slots. They are not alternative choices. Amplification level changes their bonuses, and Afflatus-dependent effects need the matching combat state.

Equipment options

2 options

The Art of Atoms and The Dance of Science are a pair: equip both in the two exclusive Psychube slots. They are not alternative choices. Amplification level changes their bonuses, and Afflatus-dependent effects need the matching combat state.

Psychubes

The Art of Atoms
The Art of Atoms
The Dance of Science
The Dance of Science

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Resonance prioritiesCRIT Rate / CRIT DMG / ATKConduit DPS

Character information

6 ✦MineralRealityDamage

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Technological Breakthrough

Technological Breakthrough

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG2600%all enemies · Reality DMG · DMG
Reality DMG260%each · Reality DMG · DMG · Energy
Energy6when · if · Energy
Energy9when · if · Energy
Energy12when · if · Energy
Energy6when · if · Reality DMG · DMG · Critical Rate
Reality DMG1300%when · Reality DMG · DMG · Critical Rate
Critical Rate+100%Reality DMG · DMG · Critical Rate
Energy9when · Reality DMG · DMG · Penetration Rate
Reality DMG+1300%when · Reality DMG · DMG · Penetration Rate
Penetration Rate+70%Reality DMG · DMG · Penetration Rate
Energy12when · Reality DMG · DMG · Energy
Reality DMG+1300%when · Reality DMG · DMG · Critical Rate
Critical DMG100%Reality DMG · DMG · Critical Rate
Energy+1Energy
Conduit Might+30%when · Polymeric Ray · Conduit Might
Energy+1if · Energy
Conduit Might+30%when · Balancé Across the Stars · Conduit Might
Set A: Atomic Fusion

Set A: Atomic Fusion

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy+4Energy
Energy+1Energy
Set A: Polymeric Ray

Set A: Polymeric Ray

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG540%all enemies · Reality DMG · DMG
Reality DMG90%each · Conduit · Reality DMG · DMG · Energy
Energy6if · each · Reality DMG · DMG · Energy
Reality DMG180%if · each · Reality DMG · DMG · Energy
Energy+2Energy
Set B: Extreme Overclocking

Set B: Extreme Overclocking

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Critical Rate+20%DMG · Critical Rate · Critical DMG
Critical DMG+40%DMG · Critical Rate · Critical DMG
round1DMG · Critical Rate · Critical DMG
Energy+1Energy
Set B: Balancé Across the Stars

Set B: Balancé Across the Stars

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Reality DMG270%all enemies · Reality DMG · DMG
Reality DMG45%when · each · Conduit · Reality DMG · DMG
times4if · each · Conduit · Reality DMG · DMG
Reality DMG90%if · each · Conduit · Reality DMG · DMG
Energy+2Energy
Blesna and the Teardrop Insight I

Blesna and the Teardrop Insight I

Ability type / unlock: Insight I

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2Conduit
Parameter+2Energy
Parameter2Energy
DMG-30%when · DMG
Parameter1if · up to · at the start · Energy · Harmonization
time1up to · Energy
rounds2up to · Energy
Resistance0per · up to · after · at the start · Polymeric Ray · Energy · Resistance
Energy+1per · up to · after · at the start · Polymeric Ray · Energy · Resistance
time1per · up to · at the start · Energy · Resistance
Resistance0per · up to · after · at the start · Balancé Across the Stars · Energy · Resistance
Energy+1per · up to · after · at the start · Balancé Across the Stars · Energy · Resistance
Blesna and the Teardrop Insight II

Blesna and the Teardrop Insight II

Ability type / unlock: Insight II

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Critical Rate+10%upon entering · Critical Rate
Blesna and the Teardrop Insight III

Blesna and the Teardrop Insight III

Ability type / unlock: Insight III

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Harmonization+70upon entering · Harmonization
Harmonization+1each · Conduit · Energy · Harmonization

Portray 1

Ability type / unlock: P1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P1

ParameterValueCondition markers
copy1each · Blesna and the Teardrop · Mineral Energy I · Star Energy I · Energy
Energy+2each · Mineral Energy I · Star Energy I · Energy
Reality DMG4160%all enemies · each · Technological Breakthrough · Reality DMG · DMG · Energy
Reality DMG416%all enemies · each · Technological Breakthrough · Reality DMG · DMG · Energy
Energy6when · Technological Breakthrough · Energy
Energy9when · Technological Breakthrough · Energy
Energy12when · Technological Breakthrough · Energy
Parameter2080%when · Technological Breakthrough · Reality DMG · DMG · Energy
Reality DMG2080%when · Technological Breakthrough · Reality DMG · DMG · Energy
Reality DMG2080%Technological Breakthrough · Reality DMG · DMG · Energy

Portray 2

Ability type / unlock: P2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P2

ParameterValueCondition markers
copy1each · Blesna and the Teardrop · Mineral Energy I · Star Energy I · Energy
Energy+2each · Mineral Energy I · Star Energy I · Mineral Energy II · Star Energy II · Energy
copy1each · Mineral Energy I · Star Energy I · Mineral Energy II · Star Energy II · Energy
Energy+3each · Mineral Energy II · Star Energy II · Energy
Reality DMG702%all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG117all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG234%all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG351%all enemies · each · Balancé Across the Stars · Reality DMG · DMG
Reality DMG58.5all enemies · each · Balancé Across the Stars · Reality DMG · DMG
Reality DMG117%all enemies · each · Balancé Across the Stars · Reality DMG · DMG
Harmonization+20Polymeric Ray · Extreme Overclocking · Balancé Across the Stars · Harmonization
Harmonization10Polymeric Ray · Extreme Overclocking · Balancé Across the Stars · Harmonization
Harmonization20Polymeric Ray · Extreme Overclocking · Balancé Across the Stars · Harmonization
Harmonization6Polymeric Ray · Extreme Overclocking · Balancé Across the Stars · Harmonization
Harmonization+100when · Blesna and the Teardrop · Harmonization
Harmonization+2each · Energy · Harmonization

Portray 3

Ability type / unlock: P3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P3

ParameterValueCondition markers
Reality DMG864%all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG144all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG288%all enemies · each · Polymeric Ray · Reality DMG · DMG · Energy
Reality DMG432%all enemies · each · Balancé Across the Stars · Reality DMG · DMG
Reality DMG72all enemies · each · Balancé Across the Stars · Reality DMG · DMG
Reality DMG144%all enemies · each · Balancé Across the Stars · Reality DMG · DMG

Portray 4

Ability type / unlock: P4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P4

ParameterValueCondition markers
Energy+6Atomic Fusion · Energy
Critical Rate+30%Extreme Overclocking · DMG · Critical Rate · Critical DMG
Critical DMG+60%Extreme Overclocking · DMG · Critical Rate · Critical DMG

Portray 5

Ability type / unlock: P5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

P5

ParameterValueCondition markers
copy1each · Blesna and the Teardrop · Mineral Energy II · Star Energy II · Energy
Energy+3each · Mineral Energy II · Star Energy II · Energy
Energy+2Efficient Conversion · Conduit Might · Energy
Conduit Might+50%Efficient Conversion · Conduit Might · Energy
Energy+2if · Pulse Amplification · Conduit Might · Energy
Conduit Might+50%if · Pulse Amplification · Conduit Might · Energy
Energy6when · Technological Breakthrough · Critical Rate · Energy
Energy9when · Technological Breakthrough · Critical Rate · Energy
Energy12when · Technological Breakthrough · Critical Rate · Penetration Rate · Energy
Critical Rate+150%when · Technological Breakthrough · DMG · Critical Rate · Critical DMG
Penetration Rate+100%Technological Breakthrough · DMG · Critical Rate · Critical DMG
Parameter+120%DMG · Critical Rate · Critical DMG

Displayed stats

Level 60 · Insight III · base character stats, before Resonance / Psychubes

HP 6600
ATK 1318
Reality DEF 549
Mental DEF 549
Critical Technique 420

Conduit · Harmonization

The Twins use Harmonization instead of ordinary Moxie and split their Conduit between Mineral and Star. Plan the turn around the Energy you can generate and spend. Their Ultimate consumes both Energy types; using it before a threshold can give up a large bonus.

Skill mechanics · P0

Atomic FusionMineralMineral Energy +4
Polymeric RayMineral540% Reality DMG · +90% / Energy · ≥6: +180% / Energy
Extreme OverclockingStarCRIT Rate +20% · CRIT DMG +40% · 1 round
Balancé Across the StarsStar270% Reality DMG · +45% / attack · ≥4: +90% / attack
Technological BreakthroughMineral + Star2600% Reality DMG · +260% / Energy

Ultimate Energy thresholds

The threshold bonuses accumulate: reaching 12 Energy also includes the bonuses at 6 and 9.

≥ 6+1300% Reality DMG · CRIT Rate +100%
≥ 9+1300% Reality DMG · Penetration Rate +70%
≥ 12+1300% Reality DMG · excess CRIT Rate → CRIT DMG: 100%

How to plan a turn

  1. Decide which Conduit you need this turn. Prepare Mineral Energy for the Mineral attack, or repeated Star attacks for the Star attack’s scaling.
  2. Apply the relevant support effects before the damage sequence. Inspect the Energy spent during the round as well as the Energy still available.
  3. Check the 6, 9 and 12 Energy breakpoints before the Ultimate. After it consumes your resources, plan how the next round rebuilds them.

Insights and resource generation

The passive adds 1 AP and 2 incantation-draw slots, permits both exclusive Psychubes and replaces normal Moxie with Harmonization. Set A attacks count as Mineral; Set B attacks count as Star. Damage from a stronger Afflatus has its advantage multiplier reduced by 30%.

At full Harmonization, the round-start effect duplicates one initial Energy card, at most once every two rounds. Breaking the relevant Afflatus resistance to zero adds 1 Energy of that type at the start of the next round; each type triggers at most once per round.

Insight II adds 10% Critical Rate when combat starts. Insight III starts combat with 70 Harmonization and gives 1 extra Harmonization per Energy consumed when the Conduit activates.

Energy cards

Mineral Energy IMineral +1
Mineral Energy IIMineral +2
Star Energy IStar +1
Star Energy IIStar +2
Efficient ConversionMineral +1 · Polymeric Ray: Conduit Might +30% · no stacking
Pulse AmplificationStar +1 · Balancé Across the Stars: Conduit Might +30% · no stacking

Portray upgrades

A Portray changes specific cards and coefficients. The following values are upgrades, not extra copies of the P0 damage formula. Check which individual Energy-card copy is modified before assuming that the whole deck is upgraded.

P1Technological Breakthrough4160% · +416% / Energy · ≥6/9/12: +2080% each
P11 Energy I copy / typeEnergy +2
P2Polymeric Ray702% · +117% / Energy · ≥6: +234% / Energy
P2Balancé Across the Stars351% · +58.5% / attack · ≥4: +117% / attack
P2Atomic / Polymeric / Overclocking / BalancéHarmonization +20 / +10 / +20 / +6
P2Insight IIIStart: Harmonization 100 · +2 / Energy consumed
P21 Energy II copy / typeEnergy +3
P3Polymeric Ray864% · +144% / Energy · ≥6: +288% / Energy
P3Balancé Across the Stars432% · +72% / attack · ≥4: +144% / attack
P4Atomic FusionMineral Energy +6
P4Extreme OverclockingCRIT Rate +30% · CRIT DMG +60%
P51 Energy II copy / typeEnergy +3
P5Efficient Conversion / Pulse AmplificationEnergy +2 · Conduit Might +50%
P5Technological Breakthrough · ≥6/9/12CRIT Rate +150% / Penetration +100% / excess CRIT conversion 120%

Investment & configurations

Investment target

Insight III · P0 baseline · Crit-focused Resonance

Resonance pattern

Elucidation · CRIT / Ultimate Might

Resonance import code · CRIT

AfQkJlAlBCoAKAEoRC1ANCA0IjlCOAU8Yw==

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-14

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